by | Mar 14, 2019 | Uncategorized
The 2019 Game Developers Conference is kicking off on March 18th in San Francisco, and members of the ILMxLAB team will be there to talk about our latest innovations in immersive entertainment! During Bringing Feature Film Effects to Real-Time VR: Part 1, VFX...
by | Mar 21, 2018 | Uncategorized
Epic Games, in collaboration with NVIDIA and ILMxLAB, gave the first public demonstration of real-time ray tracing in Unreal Engine. Real-time ray tracing is considered to be a holy grail for those creating high-end cinematic imagery, and one that signifies a leap...